SparrowClan is centered majorly around lore and interactive plots with either cats inside the Clan or with other Clans whom we are acquainted with. We are a Clan that takes character development very seriously, which means that unexpected occurrences and sudden shifts of placement in plots are prohibited. We enjoy planned conflict with other groups as well as major plots that lead to Clan development. We do not involve ourselves in deliberate tensions with groups outside of our demographic, which means that we only associate ourselves with other feral cat Clans. Overall, we're a Clan who prioritizes roleplay beyond all measures and our goal is to make you, the joiner, feel welcomed.
「 Physical Attributes 」
SparrowClan cats live in a lively woodland with plentiful undergrowth. SparrowClan cats hunting originated from the treetops, until eventually, they began to use the forest floor more often. Nonetheless, each cat still molds their muscular legs as a result of training to hunt in the trees at a young age. Their shoulders are bulky as well and despite the tangled environment, these cats manage to keep their pelts well-groomed. Due to living in the woodland, the cats pelts are mostly, but not limited to, shades of brown, cream, black, and russet. Their claws are sharpened and more hooked for support when tree-climbing, and their audible and visual senses are extremely vigilant.
「 Character Attributes 」
SparrowClan cats are more intellectual and strategic yet accommodated with peace. They respect boundaries and oblige by the Warrior Code, however, they remain fierce for their Clan and will not hesitate to defend what is proclaimed as theirs. Being gentle at camp and brutal in battle, the cats of the forest will stop at nothing to prove their utmost loyalty to their Clan.
You are allowed to use up to three OC's and no more. If you have an apprentice OC, you are not allowed to make any adjustments or changes to it until you have have been promoted to a warrior. If you have a mentor OC, you are not allowed to make any adjustments or changes to your character until you have completed your training with your assigned apprentice. If you cannot complete your training as an apprentice because you're unmotivated to, then do not make another apprentice OC unless you are certain you will train as them.
You may only reserve a prefix after you have been in the Clan for two weeks and it is for a near-future litter. You may not reserve prefixes for an upcoming character, seeing that it clutters valuable page space or becomes a names-race (who can claim the names first).
Before roleplaying as a character with a physical disability, make sure to read the limitations list to see what is available to use. You may only have access to this list once you have been in the Clan for a month. Do not create a character for the sole purpose of wanting to occupy a place on the list. If you decide to create an OC with a physical disability, you must comment the backstory on Other while filling out the Adding an OC form, and the leader will determine whether or not it will be accepted.
No popular canon characters are allowed in the Clan that are from the books. This includes names like Blackfoot, Ashfur, Brambleclaw, Fireheart, etc. We thrive to be creative, which is why making replicas of well-known cats in the books are frowned upon. OC's that were a major part in a previous association are not allowed either, seeing that SparrowClan thrives for an original lore and non-overlapping universes. The only anomaly allowed for making OC's from the books is taking an unpopular name and not the character itself.
Apprentices and kits are not allowed to have mates. This is due to the discomfort it may cause with other cats in the Clan, and overall the unrealistic portrayal of having a mate at an adolescent age.
Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.
Do not hunt or trespass on another Clan's territory.
Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.
Prey is killed only to be eaten. Give thanks to StarClan for its life.
A kit must be at least six moons old to become an apprentice.
Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
A cat cannot be made deputy without having mentored at least one apprentice.
The deputy will become Clan leader when the leader dies, retires or is exiled.
After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.
The word of the Clan leader is the warrior code.
An honorable warrior does not need to kill other cats to win their battles, unless they are outside the warrior code or if it is necessary for self-defense.
A warrior rejects the soft life of a kittypet.
Boundaries must be checked and marked daily. Challenge all trespassing cats.
Out of Rp
Do not respond to questions that are meant for the leader to answer. Also do not respond to alliance forms, even if you are intending on supporting them. These will be reviewed and responded to by the high ranks, so please let it be that way.
Double-grouping is not tolerated if it occurs on AJ or the AJCW. Discord-based side-groups are permitted as well as roleplay threads, but that is the only exception. You are expected to prioritize your time with SparrowClan, and if you cannot succeed to do that, you will then be asked to leave the Clan.
Once you join SparrowClan, you are expected to sustain a golden tag until your departure. During roleplay, you are not to change your tag color unless the circumstances make it exceptional. When you are not roleplaying with the Clan, you must still have a golden tag- otherwise, you will be catechized for double-grouping. If you are to ever change your tag, inform the leader beforehand with a description why.
The non-member wolf is used for all ranks. This lessens the amount of disorganization in the Clan and calls for more interaction in roleplay in order to get to know another person's character. This rule is non-negotiable and will not be reversed.
You must get permission from the leader before visiting other groups, regardless whether or not the permission is required by them in order to visit.
Do not leave any comments beneath alliance forms. The high ranks will take into account the request and then address the Clan for the final decision. Any opinions may wait until this time and will not be discussed publicly on the page.
When joining our Clan, you must wear appropriate attire. Having fangs, bow and arrows, (most) tail accessories (tail armor and flower tails are an exception), or gazelle horns as a member will not be allowed. Make sure that before you apply, that you have your roleplay form ready to go.
If you depart the Clan before a week, you will not be allowed to rejoin for a month. If you depart the Clan after a week and within a month, you'll be allowed to join one more time. If you depart the Clan within two weeks after rejoining a month later, you will be banned from joining again. If you stay in the Clan for over a month and depart, however, you will be allowed to rejoin two more times.
Keep drama to a minimum in the Clan. If you are interested in joining, skim through the roster to see if there are any people in the Clan already that you can see having future problems with. If you pick out one or a few people, but know you will be able to avoid causing issues with them, then you may register for SparrowClan.
Leaders are the head of their Clan. Their personality is the same as their Clan's and describes how their Clanmates treat others. The word of the Clan leader is law, proclaimed by the warrior code, and all other Clan cats must obey them. They are responsible for the whole Clan, calling Clan meetings, appointing cats to new ranks, and making the toughest decisions. (Click to continue!)
Help to distribute the weight. Deputies are second in command of a Clan. A deputy is chosen by the leader to be their successor. Deputies are responsible for organizing daily patrols for the Clan, such as hunting patrols and border patrols. If a Clan leader is unable to lead a Clan temporarily due to sickness, being away from the Clan, etc., then the deputy would take over for that time.
Medicine Cats are Clan cats who treat diseases and injuries, and who receive directions and guidance from StarClan. They have their own den in their Clan's camp, where they sleep, store herbs, and treat wounded or sick cats. Medicine cats are not allowed to take mates or have kits. They are expected to stand apart from Clan rivalries.
Medicine Cats apprentices are selected typically when they are kits who show a vast interest in herbs. They sometimes begin training sooner than their littermates and are taught how to distinguish herbs, how to use them, and how to communicate with StarClan. The time they become a full medicine cat is up to their mentor, and sometimes they might not become a full medicine cat for many moons.
A senior warrior is a warrior who is older and more experienced than the others, but has not decided to become an elder yet, and would rather serve their Clan as long as they can. Senior warriors are given respect, and are often asked for advice by the Clan leader.
Warriors make up most of a Clan: each cat is, was, or will be a warrior (except medicine cats) unless they die before they become a warrior.When a she-cat expects or nurses kits, she temporarily gives up her warrior duties, but takes them up again when her kits are apprenticed.
Apprentices are warriors in training. Tasks of apprentices include training with their mentors, going hunting, border patrol with other cats of their Clan, and looking after the elders; mostly taking ticks out of their pelts. They still have fun, as there is an old apprentice trick of telling the kits that tiny drops of rabbit dung are actually tasty berries.
An elder is a Clan cat that has served their Clan faithfully, but has now retired. They are wise and are held in high respect by the other cats; their counsel and knowledge is sought several times, even by Clan leaders, though they are often described as grumpy. They do not have to catch their own food, nor do hunting patrols or fight, except to defend if necessary.
A queen is a she-cat that is expecting or has recently given birth to a litter of kits. Though known to be overly-protective of kits, queens usually are compassionate and kind, and in many cases they have been known to convince their mates or Clan leaders to take in cats in need of help. (❥ = permanent queen)
A kit is a cat under the age of six moons who is still living in the nursery with their mother and littermates. Kits are usually very mischievous and energetic, and are known to bother warriors and elders. However, they tend to be interested in the stories the elders tell. A kit is typically given their apprentice ceremony at six moons, unless they are selected by the medicine cat (in which they'd begin training earlier).
To purchase a limitation, take a look here! (NOT OPERABLE YET)
Please note that before you make a character with a disability, that you are fully educated on how the disability works. You are not allowed to fill in a spot on the limitations list until you have been a part of the Clan for a month. Only two of your forms may take up to one disability each and no more. This is not a requirement, however, so please try to refrain from taking up valuable spots if you can. Also note that creating a character without a backstory as to why they have a disability will not give you a spot on the list. The only way to obtain one is by having a fully developed backstory/description about why your character may be showing these symptoms.
Below is the map of SparrowClan's discovered territories. You can find the details of each one of two ways: the first by clicking on the colored dots, and the second way by clicking on a name in the vertical menu on the side. Discover the locations and descriptions of each territory in the funnest way!
Map of Territory
An expansive clearing with many dirt pathways that lead to different sections of the camp. The camp is not only apart of the Woodland, but is also the largest and safest clearing in the entire territory. It's surrounded by tall grass, bushes, and towering trees that provide shelter from the hot sun in the drier seasons. There are also rock beds in the camp as well as a cave and rock pile, which makes up the highrock.
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A shaded part of the territory with plentiful prey seasonally; a forest. It is the safe haven to the camp and has towering trees throughout the region of the territory. SparrowClan cats are taught to climb these trees at a young age, along with how to successfully bring down prey. The forest overall is the vocal point of the Clan, and what they are notorious for their adaptations in it.
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Talltrees is a newly established territory that divides ElmClan and SparrowClan's separate territories with a rapid river that flows through it. On SparrowClan's side are pines and oaks crowded near the riverbank, and on ElmClan's side, there are willows and elms.
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SparrowClan's first settlement. Sparrowstar had abandoned it in search of a new camp due to the sudden disappearance of a patrol. Now, this eeriely ancient yet enchanted place provides many secrets that lurk within its shadows. Stories are told that about a moon ago, many moons after Ryestar had reclaimed the land, that a patrol was "summoned" into the Temple where they found an old rockfall- along with the patrol's spirits. They guided these lost souls to Starry Rocks, where StarClan came down and took them to their eternal hunting grounds. Silvermouth can also be found here.
Starry Rocks One of the most sacred places to SparrowClan; more precisely Ryestar. This is where SparrowClan spoke to their founder and second leader for the first time since their deaths, in which Sparrowstar told the gathered cats to reclaim the land and "Embrace what you find." High rank ceremonies are held here.
Silvermouth A large cave that scintillates in the nighttime. The Pool of Stars lies just inside the cave, where a subtle waterfall gently pours over the rim of the wall on the opposite side of the platform that the cats rest upon. Apprentices and warriors must go through the process of sleeping beside the water's edge until dawn for StarClan's approval. If they are given approval by these cats, then they are allowed to graduate to a higher rank.
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Talltrees is a newly established territory that divides ElmClan and SparrowClan's separate territories with a rapid river that flows through it. On SparrowClan's side are oaks crowded near the riverbank, and on ElmClan's side, there are willows and elms. The Pine Forest is separated from ElmClan's territory by the border where a stream breaks off from the river and runs between them. The river serves as a water supply to both Clans.
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Temple of Zios
A forest full of pine trees that was claimed SparrowClan's hunting grounds moons ago. The Pine Forest lies on the other side of the river and is separated from ElmClan's territory by a stream that intersects them. Ryestar decided to abandon this futile piece of territory seeing that there was no potential place besides the river for a SparrowClan cat to thrive with their nourished skills, and overall how redundant it had become to hunt the unnaturally scarce food in leafbare.
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Where Twolegs live in dens and small Clans throughout their territory. The fences facing the Woodland are the border for SparrowClan cats not to pass under any circumstances. There is a dirt path parallel to the forest-lining that leads into Midnight Temple, and therefore is a frequently traveled route. Many rogues, and sometimes kittypets, are found on the other side of the border due to their curiousity about the Clan that lives in the woods. Many of SparrowClan's members were recruited into the Clan that ventured from the Twolegplace.
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January 14, 2018
SUMMARY OF RELATIONSHIPS
SparrowClan and ElmClan have an inseperable alliance in which both sides are comfortable being around/roleplaying with each other. Since January 14, these two Clans have been accustomed to holding gatherings and game days together, and are looking forward to having plots and even a future system. The leaders hold strong bonds that go beyond just roleplay as well. ElmClan is SparrowClan's sister Clan and SparrowClan is not looking to break their alliance with this group of determined cats anytime soon.
ARE WE THE RIGHT CLAN FOR YOU?
You are relatively interested in lore-based Clans
You have limited time or a lot of time to log on
You like planned conflict and interaction with other Clans
You don't have a habit/record of double-grouping
You enjoy roleplaying in a traditional Clan without the use of vocabulary
You associate yourself with Clans that take character development seriously/have traditional warrior-like personalities
You understand the concept of, and prefer, the usage of dens as territories
You like spontaneous drama with other groups
You like having a set schedule for roleplay sessions
You prefer roleplaying in discord channels or you generally fall back on discord in other groups for roleplaying (SparrowClan has no roleplay channels).
You don't prefer organization (i.e. rules for name reserving, obtaining a "SELECTIVE" rank, point system, etc.)
You tend to become inactive frequently to the point where you are unable to catch up with the latest events
You don't enjoy interacting with others in the Clan
Reason to Leave:
Reason to Join:
List three of the rules that seem to stand out the most to you. It's optional as to whether or not you'd like to go into detail with why they are important:
Reason to Visit:
Do You Plan on Joining?:
Clan Name + Link:
Leader's OC Name:
Deputy's OC Name:
Reason for Alliance:
Reason for Hiatus:
Approximate time of absence:
Note(s) for Specific Cats:
These listed users are the main editors of the page. They all have a specific job that is assigned to them. The users listed beneath "Questions or Concerns? Contact Us!" heading are the leader and the founder, and usually are the coders of the entire page. Please message them with any inquiries! The regular editors may only modify table information and add/remove members from the page.